If your interest in playing Baldurs Gate 3 is rising daily, and you have put it on downloading but don’t know anything about it, then no worries.
I have played Baldur’s Gate 3 completely and prepared this guide where you’ll find all the information you need. In this guide, I’ll cover everything—from how many ACTs there are, the different chapters, all the bosses you’ll face, the weapons you’ll find, and how to play the game.
Here is what I’ll cover in this walkthrough:
- What is Baldur’s Gate 3?
- Baldur’s Gate 3 Lobby Interface
- How to Develop Your Baldur’s Gate III Character?
- Key Controls for Baldur’s Gate 3
- Early Encounters and Scenes in BG3
- How Many ACTs are there in Baldur’s Gate III?
- Weapons and Powers You Get
- Bosses of Baldur’s Gate 3
- Companions in BG3
- Everything About Final Battle in Baldur’s Gate 3
- Aftermath of the Final Battle in BG3
- How Long is Baldur’s Gate 3?
- How Many Copies of Baldur’s Gate 3 Have Been Sold?
- How Much Does BG3 Cost?
- Conclusion
So, sheath your sword because we’re about to set out on a very long journey.
What is Baldur’s Gate 3?
Baldur’s Gate 3 is a role-playing game (RPG) from Larian Studios that’s set in Dungeons & Dragons’ rich universe. It has a lot of character-driven gameplay, deep narrative, and turn-based combat like its predecessors.
Through exploration, combat, and dialogue interactions, players create their characters and set out on an epic journey that affects the game’s story and world. The Baldur’s Gate 3 expands on the lore of Baldur’s Gate, immersing players in a story filled with adventure, mystery, and moral dilemmas.
Baldur’s Gate 3 Lobby Interface
The lobby interface of Baldur’s Gate 3 is designed to enhance the player experience, providing easy access to various features and settings.
Upon entering the lobby, players can find several key components:
- Character Selection: Here, players can create and customize their character. Options include choosing race, class, appearance, and background, which all contribute to the character’s abilities and narrative role.
- Party Management: Players can manage their party composition in this specific section of Baldur’s Gate III, including recruiting companions, equipping items, and adjusting strategies.
- Game Settings: The settings menu allows players to modify graphics, audio, and control schemes. Options for difficulty levels can also be adjusted from here in BG3 to tailor the experience to individual preferences.
- Multiplayer Options: For those interested in cooperative play in Baldur’s Gate 3, the interface includes options to join or host multiplayer sessions, allowing friends to embark on quests together.
This structure of Baldur’s Gate 3 interface ensures that players can quickly navigate through their options, setting them up for their journey in the world of Baldur’s Gate.
How to Develop Your Baldur’s Gate 3 Character?
Character development in Baldur’s Gate 3 is both extensive and flexible. Players can initially create a character with unique traits and abilities, but they also have the option to modify their character later in the game through various means, such as using special potions or visiting specific locations that allow for character respec.
Players can choose from various classes, each with its own skills and play styles. From spellcasting wizards to melee-focused warriors, the BG3 character’s growth is influenced by the choices made during gameplay, such as dialogue options, combat tactics, and interactions with the world. Such deepness of customization ensures that every BG3 player’s experience can be unique, encouraging exploration of different strategies and narrative paths.
Key Controls for Baldur’s Gate 3
Now that you want to play Baldur’s Gate III, you must know the key controls for certain platforms. So, here are the controls for all the devices (platforms).
PC (Keyboard and Mouse) Controls:
- Camera Movement: Mouse
- Backward: Sor Down
- Forward: Wor Up
- Left: Aor Left Arrow
- Right: Dor Right Arrow
- Rotate Camera: Middle Mouse Button (MMB)(You can also rotate left with Q and right with E.)
- Zoom In: Page Upor scroll up with your mouse wheel
- Zoom Out: Page Downor scroll down with your mouse wheel
- Center Camera on Character: Home
- Exploration and Interaction:
- Interact with Objects: Left Mouse Button (LMB)
- Context Menu: Right Mouse Button (RMB)
- Highlight Characters: Press the Grave (`) key
- Toggle Tactical Menu: O
- Cancel Action: Escapeor Right Mouse Button (RMB)
- Character Selection and Actions:
- Select Characters (Position 1-4): F1, F2, F3, F4
- Select Slots (1-12): 1to 0, Minus, Equals
- Toggle Sneak: C
- End Turn: Space
- Character Sheet: N
- Inventory and Equipment: I
- Spellbook: K
- Jump: Z
- Show/Hide UI: F10
Xbox Series X/S Controller Layout:
- L2 – Manage Party:
- Cycle through party members, switch the main character, and group characters together.
- R2 – Shortcut Menu:
- Brings up a wheel with various options (Character Sheet, Journal, Combat Log, etc.).
- L1/R1 – Character Actions:
- Cycle through character actions (attacks, spells, items).
- L3 – Cursor:
- It acts like a mouse cursor controlled with the left joystick.
- R3 – World Information:
- Hold down to see NPCs’ vision lines and highlight objects on the map.
- View – Map:
- Jump straight to the map or hold to load the journal.
- Menu – Game Menu:
- Access main menu options (Save Game, Load Game, Settings).
- D-Pad:
- Up: Jump (or switch the character’s light source)
- Left/Right: Previous/Next Target (interactable objects)
- Down: Examine/Hide (force stealth mode)
Frequently Asked Questions: Is Baldur’s Gate III still playable on Xbox?
Answer: Definitely! You can play Baldur’s Gate 3 on Xbox. You can purchase it through their official store.
PS5 Controller Layout:
The PS5 controller layout is similar to the Xbox controller, with corresponding buttons for actions.
Remember, you can customize these controls to your liking. To change keybindings:
- Open the main menu by pressing Escape (ESC).
- Select Options.
- Click on Keybindsto see available options and bind keys as desired.
Early Encounters and Scenes in Baldurs Gate 3
Baldur’s Gate III begins with a dramatic crash landing of a Mind Flayer ship, thrusting players into a world filled with peril. The protagonist awakens and is infected with a parasitic tadpole, which poses a significant threat. Early on, players must navigate the following critical encounters:
- Crash Landing and the Tadpole Threat: The urgency of finding a cure for the tadpole infection sets the stage for the player’s quest.
- Finding Allies and Enemies: Players meet characters like Astarion, a cunning vampire spawn, and Lae’zel, a determined Githyanki warrior. Hostile encounters with goblins and wild creatures underscore the dangers lurking in the world.
- The Enigma of the Absolute: Players encounter goblins worshipping a mysterious entity known as “The Absolute.” Engaging with this cult offers moral choices that can affect future interactions.
- The Goblin Camp and the True Soul: As players explore the goblin camp in Baldur’s Gate 3, they meet Priestess Gut and face decisions that can significantly impact the fate of the Grove and its inhabitants.
These early scenes of BG3 set the tone for the adventure, emphasizing themes of choice, consequence, and the complexities of allyship.
How Many ACTs are there in BG3?
Baldur’s Gate 3 is structured into three main acts, each presenting its unique challenges, environments, and story developments:
Prologue
Basically, the Prologue is the starting act of Baldur’s Gate 3, where players deal with different kinds of enemies and go through different situations. So, this is the early stage of the BG3, where you go through the following:
Escape the Nautiloid:
You start the Baldur’s Gate III as a captive aboard a Mind Flayer ship called a Nautiloid. The Mind Flayers are implanting you and other prisoners with Illithid tadpoles that will eventually transform you into Mind Flayers. Your first objective is to escape the ship before this can happen.
Rescue the illithid’s Captive:
During your escape, you will likely encounter another captive being held by the Mind Flayers. This Baldur’s Gate 3 mission involves rescuing that captive.
Act 1
Act 1 takes place in an area encompassing the Druid’s Grove, Goblin Camp, the Mountain Pass with the Githyanki Crèche, the Underdark, and Grymforge.
Find a Cure:
After escaping the Nautiloid, your main focus is to find a way to remove the Illithid tadpole from your brain. This quest line involves seeking help from various individuals and factions who might have knowledge about the parasites.
- Ask the Goblin Priestess for Help: One possible source of information about the tadpoles is a Goblin Priestess. This mission likely involves locating her and seeing if she is willing to help you.
- Find the Githyanki Crèche: The Githyanki are a race known for their resistance to Mind Flayers. Finding their Crèche may provide valuable information or assistance in removing the tadpole.
- Get Help from Auntie Ethel: Auntie Ethel is a mysterious figure who may possess knowledge or abilities related to the tadpoles. This mission likely involves finding her and seeking her help.
- Get Help from Healer Nettie: Healer Nettie is likely a skilled healer who you hope can remove the tadpole. This mission involves finding her and asking for her assistance.
- Help Omeluum Investigate the Parasite: Omeluum may be a scholar or researcher who is studying the Illithid tadpoles. Helping them with their investigation could lead to finding a cure.
- Rescue the Druid Halsin: Halsin is a powerful Druid who could be a valuable ally. This mission involves rescuing him from a dangerous situation.
Travel to Moonrise Towers:
The Moonrise Towers are an important location in Act 2. This questline involves finding a way to reach the Towers, which could involve going through the Mountain Pass or taking a route through the Underdark. Basically, this mission serves as a preparation stage for the challenges you are going to face in Act 2.
- Travel through the Mountain Pass: This mission likely involves navigating the dangers of the Mountain Pass in order to reach your destination.
- Travel through the Underdark: The second part of this specific Baldur’s Gate 3 mission likely involves traveling through the vast and dangerous Underdark, a subterranean realm filled with its own unique challenges.
Act 2
Act 2 takes place in the Shadow-Cursed Lands and culminates in a confrontation with Ketheric Thorm at Moonrise Towers.
Defeat Ketheric Thorm:
Ketheric Thorm appears to be the main antagonist of Act 2. This mission involves confronting and defeating him.
Infiltrate Moonrise Towers:
This questline focuses on gaining access to the Moonrise Towers, possibly to confront Ketheric Thorm or to achieve some other objective.
- Capture Isobel the Selunite Cleric: Isobel is a cleric associated with Selûne, the goddess of the moon. It is unclear why capturing her is necessary, but it seems to be an important step in infiltrating the Towers.
- Find Ketheric Thorm’s Relic: Ketheric Thorm possesses a powerful relic. This mission involves finding that relic, perhaps to weaken him or use it against him.
- Follow the Convoy: This mission likely involves following a convoy that is heading towards Moonrise Towers.
- Resolve the Abduction: It appears that someone has been abducted, and this mission involves finding and rescuing them.
- Seek Protection from the Shadow Curse: The Shadow Curse is a dangerous affliction plaguing the region. This mission likely involves finding a way to protect yourself or others from the effects of the curse.
Act 3
The third act is when you reach Baldur’s Gate, the titular city. The main quests involve confronting the Elder Brain and dealing with two characters, Gortash and Orin, who possess items called Netherstones.
Confront the Elder Brain:
The Elder Brain is the ultimate source of the Illithid tadpoles. This mission involves confronting it directly, which is likely the climax of the game’s story.
- Control the Elder Brain: It may be possible to take control of the Elder Brain, perhaps to use its power for your own purposes.
- Destroy the Elder Brain: This mission likely involves destroying the Elder Brain to end the threat of the Illithid tadpoles once and for all.
Get Gortash’s Netherstone:
Gortash is a character who possesses a Netherstone, a powerful artifact. This questline involves obtaining the Netherstone from him, possibly to prevent him from using it for nefarious purposes.
- Consider Gortash’s Bargain: Gortash may offer a bargain in exchange for his Netherstone.
- Disable the Steel Watch: The Steel Watch are likely guardians or protectors associated with Gortash. Disabling them may be necessary to obtain his Netherstone.
Get Orin’s Netherstone:
Orin is another character who is in possession of a Netherstone. This questline focuses on obtaining that Netherstone.
- Investigate the Murders: This mission likely involves investigating a series of murders that are connected to Orin.
- Impress the Murder Tribunal: A Murder Tribunal seems to be involved in judging those responsible for the murders. Impressing them may be necessary to advance this quest line.
- Rescue Orin’s Victim: Orin may be holding someone captive. This mission involves rescuing that victim.
- Gather Your Allies: Confronting Orin likely requires the help of allies. This mission involves gathering allies to assist you in your efforts.
Note:
After completing Act Three of Baldur’s Gate 3, you can choose your character’s story ending in the final section of the game, which is called Confronting the Elder Brain. The choices you make in this section will affect your ending and Companion Quests. For example, you can choose to get Gortash’s Netherstone or Orin’s Netherstone.
Each act increases in difficulty, presenting tougher enemies and more intricate decisions, compelling players to adapt their strategies as they progress.
Weapons and Powers You Get
Baldur’s Gate 3 features a diverse array of weapons and powers that players can wield throughout their journey. The game includes:
- Melee Weapons: Swords, axes, and clubs are available for close combat. Each weapon has distinct attributes, such as damage types and special effects. For instance, some weapons might deal extra damage against specific enemy types.
- Ranged Weapons: Bows and crossbows allow players to engage enemies from a distance, often with unique ammunition types that can add status effects like poison or fire.
- Magic Powers: Spellcasters can access a wide range of spells, from powerful offensive spells to utility and healing magic. The choice of spells can significantly influence combat strategy and exploration capabilities.
- Special Artifacts: Players can also discover legendary weapons and items that grant additional powers, enhancing their combat effectiveness or providing unique abilities that can change the tide of battle.
This variety encourages players to experiment with different combat styles and strategies, tailoring their approach to fit their character’s strengths.
Bosses of Baldur’s Gate 3
Baldur’s Gate III is divided into three acts, and each act has several powerful bosses. You will encounter each of them as you progress in the BG3. So, here’s the list of all bosses and where you will encounter them according to the ACTs.
Bosses in Act 1
The Act 1 of Baldur’s Gate 3
- Commander Zhalk: Found on the Nautiloid ship during the “Escape the Nautiloid” quest. He is the first boss you will likely encounter in the game.
- True Soul Gut: Located in the Goblin Camp, this boss is tied to the “Removing the Parasite” quest, suggesting they are a significant figure within the goblin ranks.
- Minthara: Another boss found in the Goblin Camp. She’s associated with the “Save the Refugees” quest. You may have to fight her, depending on your choices and actions.
- Dror Ragzlin: In the Goblin Camp, the last boss you will meet is Dror Ragzlin. This boss is connected to the “Raid the Grove” quest, indicating a likely confrontation with him.
- Kagha: Found in the Druid Grove, this boss is linked to the quest “Kill Kagha.” It seems she opposes you and may need to be defeated.
- Lump the Enlightened: Located in the Blighted Village, this boss doesn’t appear to be tied to a specific quest but is likely encountered during exploration or a side quest.
- Owlbear: Found in the Owlbear Nest, this boss is a classic Dungeons & Dragons creature and might be encountered during exploration or a side quest. You also get an owlbear cub from there, which you can feed, and it comes to your camp.
- Auntie Ethel: Located in the Overgrown Tunnel, this boss is tied to the quest “Save Mayrina.” She’s likely a powerful and potentially dangerous character.
- Phase Spider Matriarch: You encounter this boss in the Whispering Depths during the “Search the Cellar” quest.
- Sarth Baretha: Found on the Risen Road, with whom you’ll likely encounter them during “The Githyanki Warrior” quest.
- Flind and Spectator: Both of these bosses are located on the Risen Road and are associated with the “Find the Missing Shipment” quest. It seems you might face them simultaneously or in quick succession.
- Bernard: A boss located in the Underdark. No specific quest is associated with him, suggesting he’s encountered during exploration.
- Bulette: This classic Dungeons & Dragons creature is another boss found in the Underdark, likely encountered while exploring.
- True Soul Nere: Located in Grymforge, True Soul Nere is linked to the quest “Deliver Nere’s Head,” implying a conflict and potential fight.
- Grym: This boss is found in Grymforge, but there’s no associated quest, suggesting an encounter during exploration or a side quest.
Bosses in Act 2
Explore what bosses you’ll face in the Act 2 of Baldur’s Gate III below:
- Flaming Fist Marcus: Located in the Last Light Inn, this boss is tied to the “Infiltrate Moonrise Towers” questline.
- Kar’niss: Found in the Ruined Battlefield and associated with the quest “Seek Protection from the Shadow Curse.”
- He Who Was: Another boss you may encounter in the Ruined Battlefield is He Who Was. This boss is connected to the quest “Punish the Wicked.”
- Shadow-Cursed Shambling Mound: This boss is located in the Shadow-Cursed Lands and doesn’t have an associated quest, suggesting an encounter during exploration.
- Oliver: You’ll find him in the House in Deep Shadows. He is part of the “Lift the Shadow Curse” quest.
- Ch’r’ai W’Wargaz: Found in Rosymorn Monastery, this boss is part of the “Discover the Artefact’s Secrets” quest.
- Malus Thorm: This boss is found in the House of Healing and is associated with the “Wake Up Art Cullagh” quest.
- Gerringothe Thorm: Located in the Tollhouse in Reithwin Town, this boss is part of the “Infiltrate Moonrise Towers” questline.
- Thisobald Thorm: Found in the Waning Moon area of Reithwin Town, this boss is also part of the “Infiltrate Moonrise Towers” questline.
- Yurgir: Located in the Gauntlet of Shar, you’ll encounter him during the quest “Kill Raphael’s Old Enemy.”
- Tska’an: This boss is found on the Road To Baldur’s Gate, but no specific quest is mentioned, suggesting a potential encounter while traveling.
- Balthazar: Found in the Shadowfell, this boss is part of the “Find Ketheric Thorm’s Relic” quest.
- Disciple Z’rell: This boss is encountered within Moonrise Towers during the “Infiltrate Moonrise Towers” questline.
- Ketheric Thorm: The main antagonist of Act 2. You’ll face him in Moonrise Towers as the culmination of the “Defeat Ketheric Thorm” quest.
- Apostle of Myrkul: This boss appears during the fight against Ketheric Thorm in the Mind Flayer Colony, suggesting a multi-stage battle or a challenging addition to the fight.
Bosses in Act 3
Check out the list of bosses that you will face from the start to the end of Act 3.
- Orin the Red: Found in the Temple of Bhaal. Orin is one of the main antagonists of Act 3, and you’ll likely fight them during the “Get Orin’s Netherstone” quest.
- Lord Enver Gortash: This boss is located in the Wyrm’s Rock Fortress, and the quest “Get Gortash’s Netherstone” suggests a major confrontation with him.
- Ch’r’ai Har’rak: Found in the Knights of the Shield Hideout. There’s no specific quest tied to them, suggesting an encounter during exploration or a side quest.
- Aelis Siryasius: Located in the City Sewers. Like the previous boss, no quest is associated with them, implying an optional encounter.
- Steel Watch Titan: Found in the Steel Watch Foundry. This boss is likely encountered during the “Disable the Steel Watch” quest.
- Lorroakan: Located in Ramazith’s Tower and tied to the “Find the Nightsong” quest.
- Mystic Carrion: This boss is found in Philgrave’s Mansion and is the target of the “Defeat Mystic Carrion” quest.
- Ansur: Located in the Dragon’s Sanctum, this boss is likely encountered during “The Blade of Frontiers” quest.
- Sarevok Anchev: Found in the Murder Tribunal, this boss is associated with the “Impress the Murder Tribunal” quest.
- Nine-Fingers Keene: This boss is in the Guildhall and is connected to the “Aid the Underduke” quest.
- Auntie Ethel (Again): It seems Auntie Ethel returns as a boss in Act 3, this time located in the Blushing Mermaid Basement as part of the “Save Vanra” quest.
- Ptaris: You’ll encounter this boss in the Lodge Basement during the “Steal a Githyanki Egg” quest.
- Cazador Szarr: Located in Cazador’s Dungeon, this boss is connected to the quest “The Pale Elf.”
- Viconia DeVir: Found in the House of Grief, you might have to face her during the quest “Surrender Shadowheart to Viconia.”
- Raphael: Located in the House of Hope, this boss is the target of the “Free Orpheus” quest.
- Emperor: This boss is encountered on top of the Nether Brain during the “Confront the Elder Brain” questline.
- Dominated Red Dragon: I also encountered it on top of the Nether Brain during the “Confront the Elder Brain” quest line. It’s possible this is a separate encounter or part of a multi-stage boss battle.
- Elder Brain: The final boss of Baldur’s Gate 3 is Elder Brain, whom you will encounter in the Mind of the Netherbrain during the “Confront the Elder Brain” quest line.
Companions in BG3
Baldur’s Gate 3 features a rich cast of companions, each with unique backgrounds and story arcs:
Shadowheart
Shadowheart is a cleric of Shar, deeply entwined in the game’s narrative. Her quest to claim the Spear of Night highlights her complex motivations and connection to the dark goddess. Throughout the story, she grapples with her faith and the secrets of her past, which may lead to intriguing character development.
Lae’zel
Lae’zel is a Githyanki warrior who initially holds a skeptical view of the player. As the story unfolds, she reveals her struggles with identity and loyalty to her people. Lae’zel’s character arc involves a potential alliance with the player to challenge Vlaakith’s oppressive rule and seek freedom for her kind.
Astarion
Astarion is a charming vampire spawn who joins the player early in the game. While his motivations are less defined compared to others, his vampiric nature suggests deeper complexities and potential significance as the story progresses. His unique abilities and perspective add a rich layer to the narrative.
Halsin
Halsin is a druid concerned about the influence of the Absolute and the threat posed by mind-flayer tadpoles. He seeks the player’s assistance in dealing with the leadership of a goblin camp and offers crucial insights into the nature of the tadpoles. His role hints at becoming a valuable ally or quest-giver throughout the journey.
Wyll
Wyll is a tiefling who has made a pact with a devil, driven by a desperate desire to save his people. His character is marked by the complexities of his deal, which creates opportunities for intriguing interactions and character development as the story unfolds.
Owlbear Cub
An owlbear and its cub can be found in a cave between the Druid Grove and the Blighted Village, just north of the bridge and close to where you’ll find Scratch the Dog. After you kill its mother, you can take the owlbear cub along with you or just leave it behind (but don’t worry, it comes back to you in the next part of the game).
You can feed the owlbear cub in BG3, but it may become hostile if it runs out of food. However, owlbear might not become your full-fledged companion in Baldur’s Gate 3 who joins the player’s party.
Each companion contributes to the narrative, and players can forge deep relationships, affecting the outcome of their adventure.
Everything About Final Battle in Baldur’s Gate 3
In the climactic showdown of Baldur’s Gate 3, players confront the formidable Elder Brain, the ultimate antagonist orchestrating chaos throughout the realm.
The battle takes place in a surreal, morphing pool that embodies the chaotic essence of the Elder Brain’s power, with the environment shifting as the fight progresses.
Elder Brain: The Final Boss
The Elder Brain is not just a powerful entity but also a manifestation of the dark influences that have been at play throughout the game. It symbolizes the culmination of the player’s journey and the myriad choices made along the way.
Famous Dialogues
During the confrontation, the Elder Brain delivers chilling lines that emphasize its manipulative nature, such as:
“You think you can sever the threads of fate? I am the loom, and you are but a thread!”
Another dialogue by Elder Brain in BG3 is:
“Embrace the chaos; it is the only truth in this wretched world!”
These dialogues serve to highlight its arrogance and the depths of its control over events and characters in the game.
Powers and Abilities of BG3 Final Boss
The Elder Brain wields a variety of devastating powers, reflecting its psychic prowess and connection to the Mind Flayers. Some of its notable abilities include:
- Psychic Onslaught: A powerful attack that deals psychic damage to multiple characters, leaving them disoriented and vulnerable.
- Mind Control: The Elder Brain can attempt to dominate weaker-willed characters, turning them against their allies for a brief time.
- Illusions: It can create illusions that manipulate the battlefield, making it difficult for players to discern reality from deception.
- Netherstone Manipulation: The Elder Brain can absorb the Nether Stones, growing stronger with each moment they are not used against it.
Defeating the Elder Brain
To defeat the Elder Brain, players must strategically utilize the Nether Stones scattered throughout the lair. These stones weaken the Elder Brain’s influence, providing a chance to overcome its powers.
In the final moments of the battle, players face a pivotal choice: they can either choose to destroy the Elder Brain, ensuring its annihilation, OR seize control of its power, which offers a tempting but dangerous path toward domination.
This final confrontation encapsulates the themes of choice, morality, and the struggle between light and darkness that permeates Baldur’s Gate 3, making it a memorable climax to the player’s journey.
Aftermath of the Final Battle in BG3
The aftermath of the final battle varies significantly based on player decisions, leading to multiple potential outcomes that highlight the game’s emphasis on choice and consequence.
Baldur’s Gate Survives
In one possible outcome, Baldur’s Gate survives the conflict, but victory comes with heavy tolls. While the immediate threat from the Absolute and the mind-flayer army is vanquished, the city itself bears the scars of war.
Buildings may lie in ruins, and the streets are filled with debris, requiring significant efforts for reconstruction. The aftermath presents opportunities for players to engage in recovery efforts, fostering a sense of community as citizens band together to rebuild.
This scenario emphasizes the lingering impact of war and the communal effort required to heal and restore a city that has been through such turmoil.
Character Fates
The fate of key companions and characters is intricately linked to the player’s choices throughout the narrative. For example, Lae’zel, with her Githyanki background, might decide to pursue her own path, leaving the player to reflect on their relationship.
If the player had forged a strong bond, her departure could evoke feelings of loss and regret, especially if she chooses to return to serve Vlaakith, suggesting potential future conflicts with the player’s own goals.
Additionally, the fate of the Emperor, the imprisoned mind flayer, adds layers of complexity to the aftermath. Players may face a critical decision: ally with him, potentially unlocking new storylines and powers, or choose to free him, which might lead to unforeseen consequences.
The choices regarding these characters create a dynamic landscape where allies may turn into adversaries based on player actions, reinforcing the idea that relationships in Baldur’s Gate 3 are fluid and heavily influenced by the player’s journey.
Transformation
The player’s transformation after the battle is another crucial aspect of the aftermath. Players must grapple with the consequences of the tadpole infection, leading to a pivotal choice: embrace the newfound powers of a mind flayer or resist the transformation.
This internal struggle serves as a metaphor for the larger themes of power and identity within the game.
Choosing to embrace the transformation might provide players with unique abilities, but it comes at the risk of losing their original selves.
Conversely, resisting the change could reinforce their humanity but may also limit their potential in future encounters. This duality creates a rich narrative tension, prompting players to reflect on their character’s journey and the moral implications of their choices.
How Long is Baldur’s Gate 3?
Baldur’s Gate 3 offers a lengthy gameplay experience, with average playthroughs ranging from 70 to 173 hours. This includes:
- Main Storyline: Approximately 70-100 hours for players focused primarily on the main quest.
- Completionists: Those who explore side quests, character interactions, and all aspects of the game can expect playtime closer to 173 hours.
Cutscenes and story elements add depth, enhancing the immersion and narrative impact.
How Many Copies of Baldur’s Gate 3 Have Been Sold?
Baldur’s Gate 3 has seen remarkable commercial success since its release. As of now, according to my last check in October 2024, BG3 has sold over 10 million copies across various platforms, i.e., Xbox, PlayStation, and Steam (PC).
With its impressive sales record, the game shows both longtime fans and newcomers that it is a popular game. As a result of its engaging storytelling, deep gameplay mechanics, and rich character interactions, BG3 has attracted a wide audience, contributing to its significant sales success.
How Much Does Baldur’s Gate 3 Cost?
The pricing for Baldur’s Gate 3 varies depending on the platform and edition:
- PC (Steam): The game is priced at $29.99 on Steam.
- PlayStation 5: Available for approximately $69.99.
- Xbox Series X/S: The game is expected to launch at a similar price point, typically around $69.99.
Prices can fluctuate based on sales, so players are encouraged to check specific platforms for current offers.
Conclusion
Baldur’s Gate 3 offers intricate storytelling, character customization, and a detailed world. All aspects of the game are designed to enhance the player’s experience, from its compelling lobby interface to its extensive character development options.
The Baldur’s Gate 3 three acts guide players through challenging encounters, moral dilemmas, and unforgettable companions, culminating in a final battle that tests their choices and strategies. Every decision in BG3 has a profound effect on the outcome, so players remain invested in their narratives.
In addition to revitalizing a beloved franchise, Baldur’s Gate III sets a new standard in video game storytelling because of its impressive sales figures. Baldur’s Gate 3 promises danger, discovery, and destiny for fans of the series and newcomers alike.